Nullscape Greater Curse Tier List – Best Curses to Choose

My Nullscape Greater Curse Tier List rankings are determined by which ones are the best to choose for the easiest time. In Nullscape, players are greeted with a choice of particular entities and Curses. Regular Curses aren’t as powerful as Greater Curses, but you still need to be wise when selecting them.

Nullscape Greater Curse Tier List

Greater Curses are stronger and more dangerous versions of regular Curses. Players can unlock regular Greater Curses as well as those linked to specific entities.

S Tier

  • One Less Choice
    • Appears from level 10
    • How it works:
      • During the voting period for Greater Curses, Enemies, and Curses, the middle pedestal is removed, resulting in only two options rather than three
  • Oblivion
    • Appears from level 10
    • How it works:
      • Convergence Rain starts to fall, and you need to stay underneath a tile to protect yourself
      • There’s a bar on the side which fills up if the Convergence Rain touches you, and when it’s filled to 100%, you are defeated

A Tier

  • Run
    • Appears from level 15
    • How it works:
      • Seamines move much closer towards the player who activated them
      • The kill radius changes from red to purple
  • Hollow Tiles
    • Appears from level 10
    • How it works:
      • ICBMs can cause damage to tiles within the range of their explosion
      • The higher the level of damage, the more likely it is that the tile will be destroyed, but it regenerates after a few seconds
      • ICBMs take longer to spawn
  • Mass Infection
    • Appears from level 10
    • How it works:
      • Flesh-infected tiles take longer to be cleansed
      • The Flesh debuff lasts longer
  • Malfunction
    • Appears from level 10
    • How it works:
      • The Operator transforms into its Voidbound form, which attacks players at random. When the audio cue plays, you need to stand still and not use any ability
        • The attack happens three times

B Tier

  • Trap Card
    • Appears from level 15
    • How it works:
      • Doubles the number of three enemies until the end of the current round, as well as 3 Randoms immediately after choosing this Greater Curse
  • Inverse Destruction
    • Appears from level 15
    • How it works:
      • Tiles are destroyed from the Beacon rather than from the outside of the map
  • Tantrum
    • Appears from level 10
    • How it works:
      • If a Baby is far away from any player, it becomes Enraged, which increases its speed and allows it to dash further. It slows down after 5 dashes
      • When Rush begins, all Babies in the level become Enraged until the round ends
  • Ballet of Blades
    • Appears from level 15
    • How it works:
      • Voidbreaker’s sword stacks now double, and the swords are launched much faster

C Tier

  • Void Implosions
    • Appears from level 10
    • How it works:
      • When you (and your team) have collected at least 90% more of the Gifts, Void Implosions start to occur
      • Once they explode, they instantly defeat the player who can see them
  • Blade Bombardment
    • Appears from level 15
    • How it works:
      • Voidbreaker summons two extra swords and is much faster
      • It takes longer for the swords to be fired, and the cooldown between each attack is increased

D Tier

  • Destroyer
    • Appears from level 15
    • How it works:
      • Husks shoot lasers at players every 3 seconds, which instantly defeats them
  • Razorbloom
    • Appears from level 10
    • How it works:
      • Razorbloom randomly lands on a player’s head and screams. If it screams for too long without being stopped, and you don’t have a shield, it kills you

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