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    Slay the Spire 2 is one of the year's biggest hits, which is a good time to remember it abandoned Unity because of the dev fee debacle: 'That is how badly you f****d up'

    How Crash-Style Gaming Platforms Are Driving Digital Revenue 

    The latest game from the developer of Moonlighter is a tower defence roguelike about Dracula fighting off waves of vampire hunters

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    An indie asking for $250,000 is 'a drop in the bucket' says Tunic's publisher, but indies are in a 'survival' era because companies think that 'isn't profitable enough' to fund

    'Sims don't plan anything' says former Sims 4 developer, though he always wanted to program them to: 'it's always shot down, rightfully so'

    FF14's most determined challenge runner finally hits a wall after 1,000 hours, then unveils a backup strategy that took 233 days to prepare in secret: 'I wanted so badly to tell people'

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