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Pulse Radiology Education: Built Around the Working Technologist
Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'
Highguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term'
The devs on Deus Ex: Invisible War knew its most-hated part was a 'terrible idea,' and they give the director 'sh*t about it all the time'
PSA: You can adjust your mouse sensitivity in Resident Evil Requiem, but the setting's not in an obvious place
Businesses curb growth to duck VAT threshold, HMRC data suggests
As Assassin's Creed Shadows support comes to an end, Ubisoft reiterates what's coming in the future, and yes, co-op factors into it somehow
The Sims announces a Creation Club-style Marketplace and Maker program enabling content creators to sell their work directly to players