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Real storytelling as a business strategy: Marco Robinson on crafting your company’s hero story
The sleeper hit of the Fall might be this mad lad's hyper realistic traffic management sim that uses real census data and a 'distance-based gravity model' to produce millions of NPC commuters
Shovel Knight dev's next game doesn't have a single parry, pulling from Castlevania and Bloodborne instead of Sekiro: 'Every game has a parry now … even Doom has Dark Souls stuff in it'
'I’ve never used AI and probably never will': Final Fantasy composer Nobuo Uematsu reckons 'fluctuations and imperfections' are what make music satisfying
It got a lot of love, but Arc Raiders 'was absolutely not ready' to release after its popular April playtest, says design director: 'There were some bad bugs'
Arc Raiders playtest slams past 185,000 concurrent players on Steam alone
If emulating classic DOS games seems like a pain, there's a DOSBox fork 'aiming for simplicity and ease of use', now standalone for the first time
Drive a truck filled with explosives across horrible terrain in this gnarly mix of Snowrunner and Baby Steps—inspired by one of Hollywood's most misunderstood films