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In a sea of needlessly long videogames, Resident Evil Requiem proves that 10 hours is all you need if you're able to make every second count
Battlefield 6 explains how its Javelin anticheat system works—and it kind of boils down to 'just trust me bro'
PSA: You can adjust your mouse sensitivity in Resident Evil Requiem, but the setting's not in an obvious place
Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
Wooting 60HE v2 review
An AI-generated review of Resident Evil Requiem written by a fake 'iGaming and sports betting analyst' briefly hit Metacritic
Space Marine 2 players are not happy with its new $5 voice lines DLC: 'Just scummy as hell'
Citing Halo, FEAR, and Half-Life 2 as inspirations, Sprawl: Zero waves goodbye to boomer shooters and heralds the arrival of the Millennial FPS