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Veteran game developer Scott Miller explains why it took 3D Realms so long to get PC gaming's most ambitious but ultimately flawed sci-fi FPS game over the line: 'Let's just put all our eggs into the Duke Nukem basket'
“Not giving up” Di Gregorio discusses Juventus draw against Sporting
Sac Gamers Expo 2025 Welcomes Special Guest Gabbo the Giver
How Personalised Tote Bags in the UK Can Build a Loyal Brand Following
Waffle Game Today Answer – November 5TH
Arc Raiders finally addresses the worst part of winning in an extraction shooter: sorting your inventory
Rockstar co-founder moved to New York to help create GTA, in part, because he got chased by a guy with a machete: 'I thought—this is not good—and I ran off'
New World proved that the hunger for a modern MMO is clearly there—but the only studios with enough cash to make them are too shareholder-brained to try