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    The Seven Deadly Sins: Origin PS5 features detailed, launches March 16

    'No matter what we changed, somebody was going to get mad:' After hearing what an Obsidian dev went through to get RPG difficulty right, I get why nobody's ever gotten RPG difficulty right

    How to beat Vantom in Slay the Spire 2

    'We want that the real-time images look indistinguishable from reality. We want them to look like a film.' Nvidia has lofty goals for path-traced graphics, but its support for Microsoft's shader stutter cure is a lot more interesting to me

    Marvel Rivals made Blizzard ask 'what if we could just drop 30 new heroes into Overwatch?' and inspired its biggest update ever

    More than 15 years after it was revealed to the world, the game once envisioned as Crytek's big move into the online military shooter scene is finally closing

    Here's 8 minutes in nostalgic benchmark heaven, with me running 3DMark2001 on an RTX 5090 to celebrate its 25th birthday

    Controversy in Malta: the three projects causing uproar.

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