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    Brian Hagerty: Leading with Service and Grit

    Blizzard vet Rob Pardo closed this year's GDC keynote by urging executives to cool it with the layoffs: 'The game team is more valuable than the game itself'

    Official PlayStation Podcast Episode 536: Legendary Cooperation

    'We want that the real-time images look indistinguishable from reality. We want them to look like a film.' Nvidia has lofty goals for path-traced graphics, but its support for Microsoft's shader stutter cure is a lot more interesting to me

    Building a Tech Powerhouse: Why Branding Matters More Than Ever in a Crowded Market

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    Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'

    5 Hidden Details at Jurassic World Exhibition Bangkok Every Fan Must Discover

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