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Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'
Amidst high profile live service failures, Arc Raiders production director says he hopes other studios are 'given the same chance we had, because it's so hard to put a game out'
Embark CEO says 'a real professional actor is better than AI' after the studio re-records some Arc Raiders dialog with real humans
Deus Ex's maligned sequel was the most 2026 game of 2003: It clocked the 21st century even harder than Metal Gear Solid 2
Texture pop-in may be about to pop-out of existence thanks to even faster asset streaming ushered in by new Zstandard support in DirectStorage
Get up to 85% off the Dead Space games in EA's franchise sale, including Motive's excellent remake that will probably never see a successor
Dispatch's character and concept artist was picked up on ArtStation 'as a last resort', a temporary solution 'to get us through the pitch phase', before defining the entire game's artstyle
This horror game where you're a conscious nuclear missile boasts 'one handed mouse only controls', leaving me with assumptions that proved incorrect when I had to saw my own limbs off