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The first thing Arc Raiders' devs did during its extraction pivot was to reduce the speed of everything by 60%: 'All the craft that was in the game was kind of background noise'
Lloyds British Business Excellence Awards and ITV partner for £500,000 TV advertising prize
Brian Hagerty: Leading with Service and Grit
Pragmata's demo reaches 2 million downloads alongside its 2 million wishlists: 'I can't believe millions of people are excited for our game'
Controversy in Malta: the three projects causing uproar.
Clair Obscur: Expedition 33 studio drops legal action against L’Académie Clair-Obscur comic: 'Sorry for dragging our feet'
WoW's questing system was inspired by a playtest that didn't work out as planned, because the testers didn't play MMOs and had no idea what they were supposed to do: 'I ran out of quests right away!'
WoW's Horde/Alliance split was 'really controversial', says Jeff Kaplan, to the point where it was only locked in 9-12 months before the game's launch