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Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'
Why I love Diablo 2, Act 1
Sébastien de Montessus: From Endeavour Mining to Mansa Resources, a Builder Returns to the Frontier
2025 500px Global Photography Awards — China Region Winners Announced
Highguard's failure is emblematic of something that has tormented videogame investors for years now: past live service hits do not equal future live service hits
Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
Lenovo is going long with a foldable 12-inch handheld gaming PC concept
The Mighty Great Gray Owl