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'I can finally do the thing I wanted to do in every previous game': Divinity's head of design teases a new mechanic without saying what it is
Sunday Golf bag sale: Save for a limited time
Former Assassin's Creed director doesn't think the current way of making big budget games is 'tenable': 'I think the future lies in smaller teams'
If you've got a spare 200 hours, the massively ambitious sci-fi grand strategy from the creators of X-COM: The Long War just launched out of early access
Original Fallout lead Tim Cain reckons vitriol around games has always been around, but it's 'more hostile' these days: 'I see lot of people arguing past each other, even if that means denying that the other group even exists'
Baldur's Gate 3 composer Borislav 'Bobby' Slavov is coming back for Divinity: 'We wouldn't be able to stop him even if we wanted to'
Meet your distance goals this season with TheStack — now on sale!
SOMA studio says its next game is not 'stressful or scary' in the traditional sense, but it'll still mess you up real good: 'The goal is to evoke this deep existential terror that stays long after you finish playing'