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Teardown's massive multiplayer update arrives next month, bringing a full co-op campaign, competitive modes, and a free-roaming sandbox
Fallout 3 lead Emil Pagliarulo tried to stuff it to the gills with Deus Ex DNA: 'As much immersive sim as was humanly possible'
Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
Control Resonant: a deep dive into combat, buildcrafting, and player choice
Bringing ILL to life: How the dev translates horror filmmaking chops into the game
Can you identify 15 RPGs in 4 minutes just from seeing one of their party companions?
BrewDog sold to Tilray in £33m rescue deal as 38 bars close and 484 jobs cut
Tactical Breach Wizards sold 'twice as well' as Suspicious Developments' previous games, but more importantly, it failed catastrophically to lose an IGF award: 'All we can say is we're sorry, and we'll try to do worse'