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'No matter what we changed, somebody was going to get mad:' After hearing what an Obsidian dev went through to get RPG difficulty right, I get why nobody's ever gotten RPG difficulty right
The Wall Street of the Pitch: Leveraging Live Odds Volatility to Optimize ROI
Our idea of Azeroth could have looked very different, because Jeff Kaplan said he 'really wanted WoW to be first-person' in its early days: 'I argued a lot for that'
New PlayStation Portal software update adds 1080p High Quality mode and UX refinements
Pragmata hands-on report: hack-and-blast through a futuristic city
How to Compare Payment Processing for Small Businesses: A Simple Checklist
How To Control Your Life
'Even though I threw out my back from overworking, I'm feeling high in spirits': Slay the Spire 2 sold 3 million copies in its first week