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Mewgenics will have 'at least two' DLCs, and the 'small' one is almost a third as big as the base game
'We are definitely not doing QTEs', said Dispatch's creative director before doing QTEs: 'We just needed it to not suck'
Trig, Inc.: Turning Grit Into a Leadership-Driven Business
Amidst high profile live service failures, Arc Raiders production director says he hopes other studios are 'given the same chance we had, because it's so hard to put a game out'
Microsoft removes its 'This is an Xbox' marketing campaign and is slowly purging all mention of it
WoW's Horde/Alliance split was 'really controversial', says Jeff Kaplan, to the point where it was only locked in 9-12 months before the game's launch
Dawn of War 4 playtesters want the combat to take longer because of how much they enjoy watching it
Revolut launches UK bank after regulatory approval