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My Arc Raiders 2026 wishlist consists of new mobs, modes, and map conditions
Code Vein II Interview: world building, player choice, weaponry, and more
SOMA studio says its next game is not 'stressful or scary' in the traditional sense, but it'll still mess you up real good: 'The goal is to evoke this deep existential terror that stays long after you finish playing'
Unfortunately, all of that doomsaying last year was correct and SSD prices are surging as a result of the memory crisis
'I wish Wyll had gotten more content' says the Baldur's Gate 3 writer who wrote him, and splitting his story between devils and dads 'might have been a mistake in hindsight'
This driving range isn't fancy. But the game could learn something from it
Gigabyte's new OLED gaming monitor debuts 'HyperNits' brightness tech, so are screens with regular nits now second best?
Meet Project Patchouli, an open-source drawing tablet project to 'build your own tablet from scratch'