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'I'm not sure it was a rational decision': Caves of Qud devs ported the roguelike to Nintendo Switch because they're 'interested in solving impossible problems'
Star Wars Zero Company is more than just 'Star Wars XCOM'—it feels like Mass Effect but with turn-based tactics and permadeath
Ido Berniker Reflects on Career, Clients, and Market Cycles
Crimson Desert legendary horse locations
AI and Lightning Risk: Predicting Strikes Before They Happen
Star Wars Zero Company devs said 'there were some fights' about its story-centric squadmates suffering permadeath, but accepting that 'Star Wars is about loss' made the game stronger
How to solve the Trembling Woods puzzle in Crimson Desert