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    SOMA studio says its next game is not 'stressful or scary' in the traditional sense, but it'll still mess you up real good: 'The goal is to evoke this deep existential terror that stays long after you finish playing'

    A classic space sim conceived by Star Citizen's creator just got an unofficial sequel after 15 years of development: 'The project was based on the crazy idea that Microsoft "axed" Christ Roberts' Freelancer'

    Valve spent 2025 ripping apart Deadlock and putting it back together, and it delivered better live service than most live service games

    Japan Science and Technology Agency Develops NVIDIA-Powered Moonshot Robot for Elderly Care

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    Original Fallout lead Tim Cain reckons vitriol around games has always been around, but it's 'more hostile' these days: 'I see lot of people arguing past each other, even if that means denying that the other group even exists'

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