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'No matter what we changed, somebody was going to get mad:' After hearing what an Obsidian dev went through to get RPG difficulty right, I get why nobody's ever gotten RPG difficulty right
I'm even more excited for Zach Cregger's Resident Evil adaptation now I know he's beaten Requiem twice
Gerard LoSardo on Leadership and Life Inside Global Tax
Towards a new theory of finance
Overwatch director says addressing the 5v5 versus 6v6 debates late 'cost us trust': 'We should have listened sooner'
How to Compare Payment Processing for Small Businesses: A Simple Checklist
Throwback XCOM successor Xenonauts 2 leaves early access in April, though the developer says the milestone 'doesn't mean our work is done'
The latest game from the developer of Moonlighter is a tower defence roguelike about Dracula fighting off waves of vampire hunters