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    'No matter what we changed, somebody was going to get mad:' After hearing what an Obsidian dev went through to get RPG difficulty right, I get why nobody's ever gotten RPG difficulty right

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    Europe's game rating agency takes aim at in-app purchases, loot boxes, and 'unrestricted communication' with new 'interactive risk categories'

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    Amidst high profile live service failures, Arc Raiders production director says he hopes other studios are 'given the same chance we had, because it's so hard to put a game out'

    Nvidia's very keen on you 'catching the future of real-time rendering' at this year's GTC, though I suggest not waiting with bated breath for anything groundbreaking

    AMD announces next-gen 'FSR Diamond' AI-enhanced upscaling for future Xbox consoles, but the question is whether it's coming to PC and which GPUs will support it

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