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    'We're honoured to share the same name': Two indie devs accidentally released games with the same name only days apart and it ended in the most wholesome way possible

    Crimson Desert dev says it 'takes time' to get used to the game's notoriously clunky controls, but advises players to 'think of it like riding a bike, it comes naturally after you learn it'

    An indie asking for $250,000 is 'a drop in the bucket' says Tunic's publisher, but indies are in a 'survival' era because companies think that 'isn't profitable enough' to fund

    Geoff 'Zag' Keene, design director of Abiotic Factor, has 1,160 hours in PUBG and de-stresses using a Blizzard classic: 'Instead of going to therapy, guys will literally boot up Warcraft 2'

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