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How to win at arm wrestling in Crimson Desert
With Steam reviews at 'Mixed', the developer of Half Sword addresses differences between the early access game and its hugely popular tech demo: 'The final version of the game will differ from what has been shown previously'
'I don't love AI slop myself' says Nvidia chief Jensen Huang: 'I'm empathetic towards what [gamers] are thinking. That's just not what DLSS 5 is trying to do'
Toby Fox says 'most of the development team has moved on' from Deltarune's fifth chapter, as focus moves to bug fixes and translation
Oxford spinout Stateful robotics raises $4.8m to tackle real-world AI for robots
Capcom says it 'will not implement assets generated by AI into our game content,' but still plans to use AI to 'enhance efficiency and boost productivity' in game development
Neurodiverse talent could be key advantage in AI economy, says UK tech founder
Hyperkin Competitor review