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Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'
'We want that the real-time images look indistinguishable from reality. We want them to look like a film.' Nvidia has lofty goals for path-traced graphics, but its support for Microsoft's shader stutter cure is a lot more interesting to me
MLB The Show 26 welcomes new legends and brings the World Baseball Classic to the game
Dispatch's character and concept artist was picked up on ArtStation 'as a last resort', a temporary solution 'to get us through the pitch phase', before defining the entire game's artstyle
Valve says New York Attorney General's violent videogame fearmongering is 'a distraction and a mischaracterization we’ve all heard before'
Why ISPM 15 Wood Packaging Compliance Still Catches Exporters Off Guard
2 years after its announcement, FF14's monster-taming Beastmaster job finally arrives this year, along with what looks like a Slay the Spire-esque roguelike mode
No one at Embark could describe Arc Raiders before its extraction shooter pivot, leading to 'playtest battles' of competing directions for the game