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    Take-Two boss says he's not interested in putting ads into premium games: 'It would seem unfair'

    After this game dev shared her prototype online, it took less than 5 hours for someone to post their vibecoded knockoff

    Towards a new theory of finance

    Blizzard struggles to balance its Abundance world event in a way that makes anybody happy, with recent potential nerfs making it even more stressful to optimize

    Arc Raiders devs wanted to make it an adventure game more than a shooter: 'We saw more potential in allowing players to explore rather than just shoot'

    Resident Evil Requiem actor had to spend '2 to 3 minutes' audibly dying during her audition, while the casting director threw out surprise instructions: 'Now a zombie has bitten your left leg'

    Solasta 2 is shaping up to be the kind of tactical D&D hexcrawl Baldur's Gate 3 very much was not

    Candid Street Photography in the Springtime City

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