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    Dealing trillions of damage in Diablo 4 isn't a problem worth worrying about as long as 'there's something that makes it meaningful', game director says: 'I know a lot of it is from fear'

    Arc Raiders devs wanted to make it an adventure game more than a shooter: 'We saw more potential in allowing players to explore rather than just shoot'

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    You're laughing—Thomas the Tank Engine is being brutalized by Unreal Engine physics, and you're laughing

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