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The AA’s loyalty problem: sixty-four years and still taken for a ride
12 players with something (or everything) to play for as FedEx Fall nears finish
The Sinking City 2 is delayed into 2026 because of the war in Ukraine, but not just that: Making a survival horror game requires 'a completely different kind of design thinking' than adventure games, and that 'definitely makes development slower'
Battlefield 6 shouldn't wait 38 days to drop two exciting maps it desperately needs
Journalist baffled by how Juventus has regressed in a month
Morrisons to shut 103 outlets including cafés, florists and pharmacies in major restructure
Learning From Investors Who Target Long-Term Structural Opportunities
Former Bethesda designer says Starfield fell flat because of its reliance on procgen planets: 'I don't think it's in the same calibre as the other two, Fallout or Skyrim'