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    Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'

    This dice-rolling roguelite is like Balatro on steroids, and its bosses are pure evil

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    Overwatch's grand revamp event is a suffocating blip in an otherwise successful return to form

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    Killing Floor studio Tripwire Interactive lays off 23 people because of 'business realities' and all the other usual stuff

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