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Dispatch directors chose their animators because they'd made a 'really cool apple juice commercial'
How to beat Vantom in Slay the Spire 2
No one at Embark could describe Arc Raiders before its extraction shooter pivot, leading to 'playtest battles' of competing directions for the game
Dispatch's character and concept artist was picked up on ArtStation 'as a last resort', a temporary solution 'to get us through the pitch phase', before defining the entire game's artstyle
One of Jeff Kaplan's 'regrets about Overwatch' was making it so team-orientated: 'I would downplay the team factor and try to put more focus on individual contribution'
Garry's Mod creator says programmers over-relying on AI is like using too much porn: 'You lose your ability to ejaculate using your imagination'
Why ISPM 15 Wood Packaging Compliance Still Catches Exporters Off Guard
How to beat the Doormaker boss in Slay the Spire 2