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Star Wars Zero Company director has 'an axe to grind' with turn-based tactics, says fans don't have to settle for no story, crummy graphics, and clunky controls: 'Depth doesn't cost you elegance'
Out of all of Crimson Desert's baffling design decisions, its playable trio might be the worst offender
Kingdom Come: Deliverance 2 translator says he was 'fired from Warhorse Studios and replaced with AI'
The director of Tales of Kenzera: Zau learned his most important game development lesson while working with Ridley Scott: 'That's why we're able to make games faster'
'The industry's in a really horrible place,' Brenda Romero says: 'We were there in the '80s for the crash, and this is definitely crashier'
How Super Meat Boy 3D captures the series’ identity, out March 31
Blippo+ is a campy FMV transmission from another world
Actual-play series Dimension 20 is partnering with White Wolf for a Vampire: The Masquerade show