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    Killing Floor studio Tripwire Interactive lays off 23 people because of 'business realities' and all the other usual stuff

    Grace's actor in Resident Evil Requiem says that Capcom 'wanted to go back to the horror Resident Evil games'

    World of Warcraft: Midnight's 'stay a while and listen' monologues might've just heavily hinted at a future big bad

    The devs on Deus Ex: Invisible War knew its most-hated part was a 'terrible idea,' and they give the director 'sh*t about it all the time'

    Internal handling evolves: Renova’s approach between ergonomics and operational continuity

    Resistance to operating system age checks coming from *checks notes* open source calculator and an OS that may just exclude Californians altogether

    Michael Kadoe: From Fashion to Green Real Estate

    Star Citizen studio suffered a data breach in January, and some players aren't happy with the very quiet disclosure that only happened this week

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