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    Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'

    Fallout 76 adjusted roughly 50 events and activities for the latest free update, with more XP for higher levels and shorter timers: 'We tried to concentrate on the broad strokes'

    Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'

    As an ergonomic keyboard skeptic, I made the switch this month and it's so much easier than I expected

    PSA: You can adjust your mouse sensitivity in Resident Evil Requiem, but the setting's not in an obvious place

    Is Marathon's time-to-kill too fast, or am I too Arc Raiders-pilled?

    UK car production falls 13.6% in January as exports slide

    WoW's new allied race in Midnight, the Haranir, has a model clipping issue with dozens of gear items—a problem that's been on the PTR for months

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