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Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
Path of Exile's next expansion overhauls a beloved endgame system that hasn't seen major changes for 10 years
Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'
How to escape The Girl in Resident Evil Requiem
'We expect supply constraints to be the headwind to gaming in Q1 and beyond' says Nvidia, although it claims demand and inventory levels are 'healthy'
Resident Evil Requiem pulls in 270,000 players in just 2 hours on Steam, beating Village, Biohazard and the Resident Evil 4 remake
Finally, you can play Metal Gear Solid 5: Ground Zeroes inside Metal Gear Solid 5: The Phantom Pain thanks to this mod
How to unlock the Cat Ears in Resident Evil 4 Remake