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Cairn: the climb of a lifetime starts January 29 2026
High on Life 2's skateboard went from 'dumb idea' to being so good the team 'designed everything else around it'
Springs, Eternal is the first full-sized game from Gone Home co-creator Steve Gaynor after the rest of Fullbright broke off
David or Openda: Who should lead the line for Juventus against Napoli?
Path of Exile 2 devs 'had so much negativity' around druids not being able to dodge roll in animal forms that they spent the last month making it happen: 'Man it was tough to get that to work right'
I asked Fallout series executive producer Jonathan Nolan which he liked better, Fallout 3 or Fallout: New Vegas, and he said 'Fallout 3' without even hesitating
Wynn Al Marjan Island advances towards topping-out
Sable creative director's new studio aims to make games sustainably rather than 'trying to make loads of money off one big hit project'