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    Sony was ready to approve a Bloodborne remake, but FromSoftware turned it down

    Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'

    Resident Evil Requiem's path tracing is tough on GPUs but it probably won't take as long as ray tracing did to become a mainstream option in games

    After practically disappearing for two years, Warner Bros. Games will 'return to some of [its] biggest franchises' starting next year

    UK car production falls 13.6% in January as exports slide

    Intel Foundry exec leaves to head up Qualcomm's semiconductor biz as Intel shake-up continues

    Anthropic ditches its defining safety promise to pause dangerous AI development because it's basically pointless when everybody else is 'blazing ahead'

    He directed 4 Far Cry games, but Project Windless is offering its lead developer a chance he's been waiting for his whole career: 'I never had the opportunity to work on a medieval fantasy'

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