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Our idea of Azeroth could have looked very different, because Jeff Kaplan said he 'really wanted WoW to be first-person' in its early days: 'I argued a lot for that'
Pragmata's action is saved by its hacking, making it feel like a third-person shooter of old: 'Finding the sweet spot has been one of the main focuses in development'
Overwatch director says addressing the 5v5 versus 6v6 debates late 'cost us trust': 'We should have listened sooner'
How Artificial Intelligence Is Changing Business Service Delivery
Baby Steps' level design was hugely inspired by a custom map in Mirror's Edge and Japanese skateboarder Gou Miyagi: 'All of a sudden I was actually looking at and seeing the space in a way that I hadn't in a single player level in a long time'
Split spacebars are surely the next big gaming keyboard trend
Tech creator proves for a second time that AA batteries are not a practical power alternative for your gaming PC
The latest game from the developer of Moonlighter is a tower defence roguelike about Dracula fighting off waves of vampire hunters