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Tides of Tomorrow: how players will impact one another’s solo adventures, out April 22
Fallout co-creator Tim Cain says less is often more in game design: 'As a very wise designer once said to me, a game that includes everything is about nothing'
Pulse Radiology Education: Built Around the Working Technologist
Resident Evil Requiem's The Final Puzzle has finally been figured out, and it's just as complicated and long as you'd think: 'We don't get the doll if we don't AFK at the grinder'
Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika's original RPG: 'Everyone on the team helped really make that maximum goth'
New Frontier: Thailand positions as a powerhouse to lead Global Exhibition Economy Growth
Why You Should Beautify Slides for Better Engagement and Clarity
Only 50 floppy disks of this prototype Japanese visual novel were ever produced, and one just got destroyed in transit: 'Today, an important piece of history has been lost forever'