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How to decide which wedge bounce is right for your game
'I was recklessly brave to even think about creating a game of this scale': Inzoi director admits he now sees 'why so few companies have attempted to develop a life simulation game'
4D Medicine Launches New Website to Highlight Cutting-Edge Bioabsorbable Polymer Technology
Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'
No Rest for the Wicked developer Moon Studios is now 'fully independent' after acquiring the rights to the game from Take-Two
Out of Sight VR, Roboquest VR, Surviving Mars – Pioneer and more PS VR2 games announced from Flat2VR Studios
Naughty Dog's next game is definitely steering clear of controversy: 'Let's do something that people won't care as much about. Let's make a game about faith and religion'
2025 Players Championship sleepers: Who to watch at TPC Sawgrass