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    'We want that the real-time images look indistinguishable from reality. We want them to look like a film.' Nvidia has lofty goals for path-traced graphics, but its support for Microsoft's shader stutter cure is a lot more interesting to me

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    Nvidia's very keen on you 'catching the future of real-time rendering' at this year's GTC, though I suggest not waiting with bated breath for anything groundbreaking

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