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Arc Raiders' old machine designs sound so diabolical, it's no wonder they were reworked or removed after poor playtest feedback: 'At that time, they didn't fit with the game very well'
Fantasy heist sim Project Shadowglass is even more inspired by Thief than I had realised, as a new trailer shows off water arrows, blackjack knockouts, and authentically sloppy swordfighting
Throwback XCOM successor Xenonauts 2 leaves early access in April, though the developer says the milestone 'doesn't mean our work is done'
Here's 8 minutes in nostalgic benchmark heaven, with me running 3DMark2001 on an RTX 5090 to celebrate its 25th birthday
Arc Raiders could one day get vehicles, but Embark says no promises: 'We have prototypes from seven years ago'
Shadowstone, the new game from Secret Door and Dreamhaven, kicks off a surprise public playtest at the Future Games Show Spring Showcase
Deus Ex's maligned sequel was the most 2026 game of 2003: It clocked the 21st century even harder than Metal Gear Solid 2
'No matter what we changed, somebody was going to get mad:' After hearing what an Obsidian dev went through to get RPG difficulty right, I get why nobody's ever gotten RPG difficulty right