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    'Don’t toil away on the things that don’t really matter': Peak creator says its rapid development cycle has 'proved that there are definitely different, but maybe better ways to make games'

    'I can finally do the thing I wanted to do in every previous game': Divinity's head of design teases a new mechanic without saying what it is

    Original Fallout lead Tim Cain reckons vitriol around games has always been around, but it's 'more hostile' these days: 'I see lot of people arguing past each other, even if that means denying that the other group even exists'

    Valve spent 2025 ripping apart Deadlock and putting it back together, and it delivered better live service than most live service games

    Divinity's reveal trailer was brutal and dark for a reason, Larian's writing director says: 'We want to give players the opportunity to be the light in that darkness'

    The Witcher 3's former lead quest designer says 'of course' there is romance in upcoming vampire RPG The Blood of Dawnwalker: 'You can expect to build relationships with characters'

    Over half of The Sims development team is working on The Sims 4 and 'the next evolution' so I guess it's time to start speculating again

    9 big things Steam needs to improve in 2026

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