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Behind the curtain of mouse development: from hand-carving to mechanical flinging, here's how Logitech makes and tests its gaming mice
Doom co-creator John Romero adores Ghost Recon and has over 3,000 hours in World of Warcraft: 'God, I lived in that game every day for five years'
'We're definitely excited to do something else': After Cult of the Lamb Woolhaven, the Massive Monster devs are excited at the prospect of something new—'We always like to follow the fun'
Geoff Ogilvy on his favorite designs (and what makes them great)
Callaway's protoype Quantum TD-TD driver makes a big debut | Tour Report
The first two Dino Crisis games are on Steam for the first time and half-price, but packaged with Enigma DRM
Mewgenics provides the best proof yet that the turn-based tactics genre is the true home of drama and excitement in gaming
'They can never kill emulation': Players vexed as Nintendo continues its siege on Switch emulation, handing DMCAs to various emulators on GitHub