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I'm unsure how much of a detective game Artificial Detective will be, but I enjoyed the bit in the trailer when your character attacks a robot with a massive drill
Soren Johnson on keeping his game studio small: 'You get better games if you take longer to make games'
Star Wars Zero Company director has 'an axe to grind' with turn-based tactics, says fans don't have to settle for no story, crummy graphics, and clunky controls: 'Depth doesn't cost you elegance'
'The industry's in a really horrible place,' Brenda Romero says: 'We were there in the '80s for the crash, and this is definitely crashier'
Clair Obscur: Expedition 33 devs never imagined to achieve the kind of massive success it did: 'Our official goal towards the end of production was to reach for 85 in Metacritic'
Deus Ex: Human Revolution could've had a track from the original game's composer but it was rejected for not being the 'right fit,' and in hindsight he says they were right
Clever WoW players exploited bugs and some poor little rats to try and kill a Midnight raid boss early, but Blizzard was one step ahead
The director of Tales of Kenzera: Zau learned his most important game development lesson while working with Ridley Scott: 'That's why we're able to make games faster'