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'Sims don't plan anything' says former Sims 4 developer, though he always wanted to program them to: 'it's always shot down, rightfully so'
An indie asking for $250,000 is 'a drop in the bucket' says Tunic's publisher, but indies are in a 'survival' era because companies think that 'isn't profitable enough' to fund
The latest game from the developer of Moonlighter is a tower defence roguelike about Dracula fighting off waves of vampire hunters
Solasta 2 is shaping up to be the kind of tactical D&D hexcrawl Baldur's Gate 3 very much was not
Enchanters Newsletter, March 2026
Hitman's planned crossover with MindsEye is cancelled as the publishing deal with IO Interactive is officially over
AI is the villain in Pragmata, but director Cho Yonghee wants to stress that his evil AI is slightly different to our real-life evil AI thanks to 'the presence of an AI character like Diana'
Overwatch players prove that there's still some good left in them as Winston and co triumph over Talon in the seasonal Conquest event