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Business costs near tipping point as manufacturers warn investment is at risk
A classic space sim conceived by Star Citizen's creator just got an unofficial sequel after 15 years of development: 'The project was based on the crazy idea that Microsoft "axed" Chris Roberts' Freelancer'
Alessandro Matri reveals why he does not fancy the return of Chiesa
For all the Divinity dev details Larian isn't ready to comment on, we got a firm answer about the game's controls: the studio's sticking to its guns on no WASD movement
Larian's head writer has a simple answer for how AI-generated text helps development: 'It doesn't,' thanks to its best output being 'a 3/10 at best' worse than his worst drafts
Gigabyte's new OLED gaming monitor debuts 'HyperNits' brightness tech, so are screens with regular nits now second best?
Hell is Us review
If for some reason you can't get enough of Stranger Things' Vecna, you can now play as him in Dead by Daylight's latest crossover