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    Cheaper is innovation?

    WE NEED MORE ORANGE!

    Robots lose embarrassingly to inferior meatbag humans in a first of its kind half-marathon race

    One of classic Doom's most brutal challenge runs is finally conquered after 13 years of mega-scale demon slaughter

    LEARN FROM THE MASTERS OF STREET PHOTOGRAPHY

    Diablo 4's lead live game designer says difficulty is 'a tricky balance,' but Season 8 should pack more of a punch: 'If there isn't enough challenge, then it just feels like you're getting candy for free'

    Diablo 4 devs say having to keep coming up with menacing names for activities is 'probably one of the most difficult design challenges' when you've already used up stuff like Helltide and Nightmare Dungeon

    WHY ERIC KIM IS THE GOAT

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