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    Take out this early enemy in Resident Evil Requiem to give Grace a much-needed damage boost

    Spring Statement 2026: Reeves downgraded growth as business leaders demand urgent action

    Anthropic is standing up to the US Department of War and refusing to remove AI autonomous weapon and mass surveillance safeguards: 'We cannot in good conscience accede to their request'

    Microsoft's update for Direct3D, with opacity micromaps and shader execution reordering now official features, will probably mean little to gamers but graphics devs are going to be happy

    World of Warcraft: Midnight's 'stay a while and listen' monologues might've just heavily hinted at a future big bad

    'An absolute eyesore': Marathon's biggest issue seems to be its poor UI design that's confusing players, 'I have no idea where I'm at, what I'm looking at'

    Tactical Breach Wizards sold 'twice as well' as Suspicious Developments' previous games, but more importantly, it failed catastrophically to lose an IGF award: 'All we can say is we're sorry, and we'll try to do worse'

    An inaccessible zone in World of Warcraft: Midnight has players convinced it's a clue for the next update

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