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Take-Two CEO Strauss Zelnick cannot fathom anyone not wanting to play GTA 6: 'I think we'll be able to engage every appropriate individual'
Our idea of Azeroth could have looked very different, because Jeff Kaplan said he 'really wanted WoW to be first-person' in its early days: 'I argued a lot for that'
The co-creators of Caves of Qud, our favorite roguelike fever dream, worked as narrative consultants on Marathon—which mostly meant they 'got to sit there in the room and throw completely absurd ideas at the wall'
Dealing trillions of damage in Diablo 4 isn't a problem worth worrying about as long as 'there's something that makes it meaningful', game director says: 'I know a lot of it is from fear'
Pragmata hands-on report: hack-and-blast through a futuristic city
Automotive skills shortage reaches critical levels as 92% of UK employers struggle to recruit
The Free Lanes update will finally demolish Starfield's most annoying loading screens, sort of
Lost Ark fans fear the worst as Amazon lays off more employees 'as part of broader organizational decisions'