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    After 6 hours, Crimson Desert is one of the most overwhelming, chaotic, madcap videogames I've ever played—and I'm hungry for more

    Highguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term'

    Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'

    Send us your wildest gaming clips from GTA 5 and you could win a $100 Steam gift card

    It's taken 2 decades to appear, but this fan-made spiritual successor to Command & Conquer: Renegade has finally hit 1.0: '12 years of beta testing has led us to this'

    As an ergonomic keyboard skeptic, I made the switch this month and it's so much easier than I expected

    Fortnite's no-aim-required lock-on assault rifle is an all-time stinker, and I hope Epic vaults it into oblivion

    Crimson Desert hands-on report: four hours in the RPG’s massive open world

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