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One of Jeff Kaplan's 'regrets about Overwatch' was making it so team-orientated: 'I would downplay the team factor and try to put more focus on individual contribution'
Former Highguard dev who called out grave-dancing over the reveal trailer says the discourse 'had some very dark corners that may have accelerated the timeline of our failure,' but adds, 'it wasn't the primary cause'
Marathon's latest update fixes just about everything you had on your wishlist (no, seriously)
How the Clair Obscur: Expedition 33 dev process powered creative design freedom
Major copper foil supplier raises prices by 12%, potentially ushering in a fresh wave of spikey prices for PCBs and plenty of PC components besides
Shadowstone, the new game from Secret Door and Dreamhaven, kicks off a surprise public playtest at the Future Games Show Spring Showcase
'We want that the real-time images look indistinguishable from reality. We want them to look like a film.' Nvidia has lofty goals for path-traced graphics, but its support for Microsoft's shader stutter cure is a lot more interesting to me
The first thing Arc Raiders' devs did during its extraction pivot was to reduce the speed of everything by 60%: 'All the craft that was in the game was kind of background noise'