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Dealing trillions of damage in Diablo 4 isn't a problem worth worrying about as long as 'there's something that makes it meaningful', game director says: 'I know a lot of it is from fear'
The latest game from the developer of Moonlighter is a tower defence roguelike about Dracula fighting off waves of vampire hunters
Arc Raiders devs wanted to make it an adventure game more than a shooter: 'We saw more potential in allowing players to explore rather than just shoot'
Healing, Hope, and a Second Chance: A Transformative Valentine’s Weekend
As a Pathfinder 2e sicko, I'm excited for Starfinder: Afterlight after playing an hour of its playtest—but Epictellers has a lot of work to do before demo time this summer
Tomb Raider is fine, Crystal Dynamics says, as it lays off employees for the fourth time in the past 12 months
PwC warns AI sceptics ‘have no place’ as firm accelerates shift to automated services
Small business commissioner appoints new advisory board members amid push on late payments