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OpenAI to make London its largest research hub outside US
3 months after laying off a bunch of people, Splash Damage has become 'Splash Damage Group' and acquired another studio
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How to kill the Chunk in Resident Evil Requiem
Occult deckbuilder The Killing Stone is introducing a 'dynamic' scare system originally considered for BioShock 2: 'It's very fun as a gamedev to be surprised by something in your own game'
After its disastrous launch last year, I'm here to tell you that 2025's most promising auto-battler finally lives up to its potential
How User Interviews Can Be Accelerated with an AI-Powered Insights Platform
Steam Next Fest's top demos were packed with gnomeslop hijinks, open world piracy, and vampire card battling, but then—well—Marathon happened